Control | Action |
---|---|
Up or jump | |
Duck/down | |
Move left | |
Move right | |
Select difficulty | |
Select players | |
Choose game controllers | |
Start |
In this colourful platformer, you control Peter the Painter, help Peter to paint all the walls in the house before the timer runs out! Carefully use elevators and ladders to navigate floors and escape from enemies. Paint the walls where paint rollers are for extra points. Find all the hidden messages. Eight buildings to paint. Choose from six skill levels. Play solo or with friends.
Option | Description |
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Start Game | To start the game with one player, press the start button on the joystick. |
Add painter | To add another painter for a player to control, press the select players button on the joystick. |
Adjust Painter | After adding multiple painters, move the joystick up or down to select a painter with the asterisk (*) that appears, and move the joystick left and right to change between characters. |
Change Joystick | Press the choose game controllers button on the joystick to assign painters to a different joystick - shown in the left column. |
Players take turns in completing each level, using their painter’s assigned joystick. There are a total of 8 different painters to choose from.
When adding new painters in the menu, each has a colour code assigned to them:
Paint all the rooms in the building by moving your painter past them. When all the walls are painted in the building, the level is complete. Various obstacles stand in between you and your mission - watch out for Flying Half-Pints, Dumb Buckets, Brenda the Brat, and the infamous Bucket Chucker! Use the ladders and elevators to paint the floors above and to escape enemies.
Each player begins the game with 10 paint brushes. When a level is completed, you are awarded 2 additional brushes (lives). A player loses a brush when hit by any enemy, or by bumping into a pipe or chimney - when losing a brush, you can hear the “Russian Dance” from the Nutcracker Suite play. When losing a brush, the player will fall down an elevator shaft, back to the basement.
Brenda can be stopped temporarily by giving her a candy cane. First, touch a candy cane to begin flashing - while flashing, you cannot paint - then walk into Brenda to distract her for 15 seconds.
To trap the Bucket Chucker with a paint mixer, turn the paint mixer on by touching it (it will remain on for 4 seconds) Lure the Bucket Chucker to the paint mixer, and he will be stuck for 4 seconds.
To trap the bucket Chucker in the basement, lure the Bucket Chucker in between the three ladders, and quickly exit the basement using one of the ladders.
When painting in later rooms, your brush can begin to go dry, preventing you from painting any walls. When this happens, find a large paint brush in a room, and walk over it to allow painting again.
Each building has a time limit for the player to paint every wall in. The starting building gives the player 60 seconds - each level increases the starting time by 30 seconds after this. If the player’s skill level is set above 1, the time each level gives is reduced by 6 seconds.
When 15 seconds or less remain, the level will begin to flash to alert the player. Quickly paint all remaining walls when this happens before time runs out!
Score points by walking past the unpainted walls in the level. 10 points are given for each tile of the wall you paint. Picking up a paint roller in the level gives the player a bonus 300 points. At the end of the level, the remaining time is added to the total points during the transition screen.