Joystick | Action |
---|---|
UP | Up |
DOWN | Down |
LEFT | Left |
RIGHT | Right |
◯ ⬤ | Fire |
⬤ ◯ | Fire |
◸ ◥ | Practice (Hot Feet Dance Contest) |
◤ ◹ | Start (Hot Feet Dance Contest) |
●○○○ | Confirm choice |
○●○○ | Move input Left (Perfections Dance Puzzle) |
○○●○ | Move input Right (Perfections Dance Puzzle) |
Joystick | Action |
---|---|
UP | Up |
DOWN | Down |
LEFT | Left |
RIGHT | Right |
◯ ⬤ | Fire |
⬤ ◯ | Fire |
◸ ◥ | Practice (Hot Feet Dance Contest) |
◤ ◹ | Start (Hot Feet Dance Contest) |
●○○○ | Confirm choice |
Break Dance presents one hundred individual break dance steps across four different games. Dance off against rows of breakers invading your turf, engage against the famous Hot Feet in a dance contest, work out the right control sequence to perform specific dance steps or even go totally off-script and free-style it all the way!
BREAK DANCE offers four different ways to enjoy the fun of breakin’. Each game offers a new challenge, and the “freedancing” section will entertain you and your friends for hours. Once you’ve polished your skills, try the “Grand Loop” and see if you can “break” your way into the BREAK DANCE Hall of Fame.
STARTING PLAY
After the game is loaded, a menu screen offers you a choice of five options. To make your selection, push UP or DOWN on the joystick and press the FIRE button, or type the number corresponding to the option of your choice and press the Return key (or press button A on THEC64 Joystick). The game will respond by asking you to enter the number of players.
Make your selection with the joystick by moving it LEFT or RIGHT, then press the FIRE button when you’re ready, or type the number 1 or 2 and press the Return key (or press button A on THEC64 Joystick). The computer will then load the game you’ve chosen. To pause the game, press the P key at any time (except in Game #1). To resume play, press P again.
1. Hot Feet Dance Contest It’s only your first day in town, and the local b-boys already want to see your moves. They called you to a street corner dancing battle, no less. The hottest breaker in the neighborhood, Hot Feet, is here and he’s ready to go down - he has a lot of juice, but you can beat him if you concentrate and feel the rhythm… so don’t get wacked!
Practicing The object of this game is to repeat the moves of the dancer controlled by the computer. To practice the moves, press the F3 key or press TR on THEC64 Joystick. Now you’re in practice mode and you can select one of the five moves available by pressing the fire button (spin) or pushing your joystick left (bop left), right (bop right), up (point) or down (squat).
Playing the Game When you think you’ve mastered the steps, press the F1 key or TL on THEC64 Joystick. Hot Feet (the dancer on the left of the screen in blue sweats) will perform one of the five moves and then wait for you to repeat it. If you make the correct move, the computer dancer will then perform two moves, repeating the first step and adding a new one. Now you have to perform both moves in the correct order if you do it right, Hot Feet will add a third move to the sequence. You’ll be awarded one point for each correct move.
The computer will continue adding new moves to the sequence until you make a mistake. Then, a new sequence will begin. The breakin’ ends when you’ve made four mistakes.
2. Battle the Rocket Crew Word spreads fast in the city - everybody’s heard about the moves you made when you burned Hot Feet. Now, the Rocket Crew has invaded your turf, challenging you to a battle. They’re moving down your street, pushing you toward a waterfront pier. If you can’t out-dance them in time, you’ll fall off the edge of the pier. Yeah, you’ll get wet, but that’s not the worst part. Taking a dive means you’re burned - you’ll lose your juice!
The second game pits you against rows of breakers from the other side of town. This time, you’ll have to match the moves of each dancer, one by one, before the gang pushes you off the pier at the end of the street. At first, you’ll only have to battle two dancers - then three, then four, and finally the moves will get really tough! Can you handle it?
Push the joystick LEFT or RIGHT to align your dancer under one of the opposing street dancers, then press the FIRE button to begin - now you are ready to perform. Control your dancer with the joystick as in the first game (push the stick LEFT, RIGHT, UP or DOWN, or press the FIRE button). Watch the moves of the dancer above you and repeat them. If you perform the moves correctly, the dancer will disappear and you can move on to the next one. Each time you reposition your dancer, you must press your FIRE button to begin. Continue to eliminate the Street dancers one by one as they move down the street.
You start the game with four lives, and you lose a life each time you fall off the end of the pier. You get one point for each breakdancer you eliminate. You win if you can eliminate the entire Rocket Crew.
3. Perfections Dance Puzzle Now you’re getting good. Really good. So good that nobody in the neighborhood will break with you they’re sick of getting burned. It’s time to match moves with Boogaloo Brewster… the one they call the King. He’s waiting for you at the schoolyard. But you’re not warned. You’ve got a couple of moves left up your sleeve.
In this game, you have to match a four, six or eight move routine performed by a computer-controlled dancer. The dancer will select the poses and then perform them in a certain order. You have to figure out the order in which Boogaloo Brewster (the dancer on the left) is performing them. While you’re playing, a flagpole on the screen indicates how much time you have left. Time runs out when the flag reaches the bottom of the pole.
Controls This game has two screens, a dancing screen and a selection screen. The dancing screen is displayed when the game begins, showing two dancers in a schoolyard.
To see the selection screen, press the FIRE button or the Space Bar.
To return to the dancing screen, press the Return key or button A on THEC64 Joystick.
Selection Screen
The selection screen displays the poses used by the computer dancer in his routine. You try to arrange them in the correct order.
To select a pose, push the joystick LEFT, RIGHT, UP or DOWN, or press the corresponding numbered key.
To enter your selection, press the FIRE button.
To change a selection, press the > key to move the cursor right and the < key to move the cursor left (or press buttons B and C on THEC64 Joystick). Then press the corresponding numbered key or use the joystick and FIRE button to enter a new pose.
To return to the dancing screen, press the Return key or button A on THEC64 Joystick.
Note: For two players, the second player must use the cursor keys, either using the Virtual keyboard or using a USB keyboard connected to THEC64 Mini.
Dancing Screen
The dancing screen shows both dancers performing their routines. The computer dancer is on the left. Your dancer is on the right. A “boom box”, or radio, will appear in one of the school windows for each move you’ve guessed correctly. When you succeed, boom boxes will appear in all of the windows of the school and Boogaloo Brewster will start a new routine.
You start the game with four lives. You lose a life each time you allow the flag to reach the bottom of the pole. You get one point for each boom box won, and you lose a point for each boom box lost. You may continue to score points until you have used all of your lives.
4. Choreograph Your Own Dance The invitation came today. You’re going to be in the City Breakdance Festival. This could be the break you’ve been waiting for, the chance to really show off your perfections. They said you could choose the music, put together your own routine and perform any moves you wanted. Best of all, you’ll either get the whole stage to yourself or compete head to head with another dancer!
This is what breakin’s all about - in this game, you get to choreograph and control a dancer’s performance, selecting moves like the Moonwalk, the Turtle and even the Boogaloo. You get to choose from five different breakdancing tunes and set the speed of the dancer to match the rhythm of the music. When the game begins, your dancer is standing on a stage, awaiting your instructions. There’s no time limit, and you may choose any routine you wish.
Controls The freedancing game has two screens, a dancing screen and a menu screen. The dancing screen is displayed when the game begins.
To see the menu screen, hold down the FIRE button and push the joystick to the LEFT or RIGHT.
To return to the dancing screen, press the RETURN key, or select GO DANCE and press the FIRE button.
Menu Screen
The selection menu displays the moves your dancer can perform. As you add moves to your routine, the number of each move selected will be displayed in the lower half of the screen.
Dancing Screen
5. Grand Loop Once you’ve mastered all four of the games, try the Grand Loop. This option on the BREAK DANCE game menu takes you through all of the games in sequence for added challenge. High scoring players will have their name and score recorded in the BREAK DANCE Hall of Fame when they complete the Grand Loop.
To return to the BREAK DANCE game menu at any time during play, press the F7 key.
Step-by-step instruction for actual breakdancing
MOONWALK
BACKSPIN
GYRO
FLOOR ROCKING
PROGRAMMER: Stephen Beck
MUSICIAN: Stephen Beck