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Gordon Bennet has borrowed his neighbor's Air-Mo lawnmower. Mow your way through as many of the 16 lawns as you can before the pursuing neighbor retrieves his mower. Try not to upset the dog or the gardener!
Summertime in England…..and all across the land lawns are growing and men’s thoughts turn to mowing. So it was with Gordon Bennet. But when he want to investigate, he found to his dismay that his cylinder mower had rusted into a heap of junk.
‘No problem’, he thought. I’ll pop round and borrow Jim’s ‘Air-Mo’. (For of course, borrowing the neighbour’s mower is a traditional aspect of English suburban life).
So Gordon popped round to Jim’s house, abstracted Jim’s mower and began mowing his lawn. Unfortunately, Jim has decided he wants his Air-Mo back and no sooner has Gordon begun his task than Jim sets out in hot pursuit intent on retrieving his mower.
Your task is to guide Gordon Bennet on his mowing mission, trying your best not to annoy your dog Rover or the gardener, and avoiding your neighbour’s unwelcome attentions.
PLAYING THE GAME
You manoeuvre Gordon and his Air-Mo using the joystick. Your task is simply to mow the green areas on the lawn displayed on the screen. However, certain things occur as you attempt to mow.
These are as follows:
1 x Lawn number - for each square mown.
Constant increase in score whilst the dog is actually biting the neighbour. Canine Fidelity Bonus at the end of wave for any remaining Dog Loyalty. (This is calculated on the remaining Dog Loyalty and the Lawn Number achieved).
Should the Neighbour or the Gardener catch you, they will make off with your mower. You can borrow mowers from Jim, Tom and Alf. Once you lose Alf’s mower, the game is over.
Once a lawn is cleared, you receive any Canine Fidelity bonus due, and then progress to the next lawn. There are 18 in all. Neighbour and dog speeds increase. You must dodge the neighbour more nimbly, but as compensation, when you set Rover onto the Neighbour he goes like a canine rocket. Should you complete lawn 16, the speed is put at MAXIMUM and you start Lawn 1 again. To complete Lawns 9 - 16, it is necessary to mow through flower beds and thus incur the wrath of the Gardener.
To play HOVER BOWER, use a joystick. Pressing the FIRE button during the introductory animations or whilst the Top 5 scores are on display will cause the Start/Setup screen to appear.
Certain controls are provided for your convenience. These controls respond only during the time you have control of the mower.
The top 5 scores are recorded and displayed on the Top 5 list. Should you achieve a position on the list you will be asked to enter your initials. Moving the Joystick left and right will select the initial, and pressing FIRE will enter it.
END OF GAME
At the end of the game, after any high scores have been entered, your score is shown under the heading PLAYER ONE at base of screen, in the same position as it was during game play. At the conclusion of a two-player game, both scores are alternatively displayed on the screen.
Bear in mind the relationships and behaviour of the various HOVER BOVVER characters. Use hedges to hide behind and let your mower cool down. When the dog is after you, use a quick jab on the dog button to send him behind a hedge.
In setting the dog onto the neighbour, ensure that a) the dog’s eager pursuit does not lead him to collide with your mower end b) neither the Neighbour or Gardener will, by evading the dog, run into you!
Use the Neighbour’s reluctance to get near the dog. Placing the dog between you and the Neighbour can make him stop in his tracks. (Flower beds come in very useful here).
Save up Dog Loyality. It can be useful for getting you out of tight spots. Don’t be tempted to savage the neighbour too much. The extra points are few in relation to a nice big Canine Fidelity bonus at the end of the wave.
When you are immobilised due to overheating, use the dog to keep the Neighbour from getting his mower back.
Designed by: P.K. Minter and Jeff Minter Programmed by: Jeff Minter Music by: James Lisney