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Controls

Key Action
Q Jump
O Left
P Right
M Slide
Control Action
Jump
Down
Left
Right
Jump
Slide
Select joystick

Devwill Too

In this charming modern platformer, you must guide a creature on a journey through a dream-like world filled with strange enemies. Jump on the heads of enemies to defeat them. Unlock sliding and double jump skills. Explore 44 unique screens.


Starting a Game

NOTE To play this game using a controller, select Kempston in the Select Joystick menu.

Option Description
Start Game Press 1 to begin the game with keyboard control. Alternatively, press the Select joystick button to begin the game with a controller.

Gameplay

Devwill Too puts the player in control of a creature trying to find its way through a dream-like world. The creature can jump on the heads of enemies to eliminate them from the start of the game, but becomes more powerful as the player progresses.

Press the jump button to jump gaps. Land on the head of enemies from a jump to eliminate an enemy. Landing on an enemy successfully will bounce you upwards in the air again - land on the head of another enemy before touching the floor to accumulate a combo bonus.

Enemies

There are two types of enemies in Devwill Too, excluding the final boss:

Slimes
Slimes move backwards and forwards between two points, damaging the player if touched without jumping or sliding.
Bats
Bats fly from their starting position towards the player constantly, damaging the player if touched without jumping or sliding.

Slide or jump on top of either enemy type to eliminate them.

Balloons
When a balloon is hit, it is popped and grants the player a small boost upwards. This can be combined with a double jump or slide which hit an enemy to jump higher.

Pickups

The Ankh
When the Ankh is picked up, the creature is able to open the ancient Ankh door and progress to the ending of the game.
Double Jump
Finding the double jump power-up allows the player to make one additional jump before having to touch the ground.
Dash
Finding the dash power-up allows the player to dash forwards a short distance, breaking blocks and destroying enemies hit.
Block
Blocks can only be broken by dashing into them. They cover the entrance to some areas in the dream world.

Lives

The creature begins the game with 3 lives.

Extra lives can be found inside life pots

Story

Somewhere in a lost reality, on the shores of a primordial sea, there lies an egg, dormant for aeons.

A fissure appears, tearing through its protective shell. Suddenly, the egg bursts with a breath, giving life to a small artificial creature. A Homunculus whose consciousness is flung into the outside world. Alone, it glimpses its reflection in the tranquil waters that witnessed its birth. And it questions the meaning of its individuality… Could there be others like it?

Gazing at the horizon, it notices a portal, perhaps erected to address the existential dilemma of this little being.

It moves toward it and, after a moment of hesitation, steps into the unknown.