Key | Action |
---|---|
Q | Jump |
A | Crouch or use |
O | Left |
P | Right |
M | Fire |
Control | Action |
---|---|
Jump | |
Crouch or use | |
Left | |
Right | |
Fire | |
Start | |
Select joystick |
In this futuristic run and gun game you battle an alien species across a colourful planet's surface. Launch rockets to destroy artillery, obstacles and alien pods. Use teleporters to reach high areas. Find ammunition, rockets, and powerful exoskeletons.
NOTE To play this game using a controller, select Kempston in the Select Joystick menu.
Option | Description |
---|---|
Start game | Start playing the game using the configured controls |
Define keys | Press 2 to redefine the game’s controls when using keyboard |
Keyboard | Press 3 to play the game using the keyboard |
Interface 2 | This option should not be selected. (the controller is configured as a Kempston joystick) |
Kempston | Press 5 to play the game using a controller |
When reaching certain zones, the player has the option to equip the powerful exosuit, Exolon. Exolon can withstand much more damage from enemies and has more firepower, but moves much slower. When wearing the exosuit, no bonuses are given at the end of a stage.
Obstacles block the player’s movement towards a new zone, and must be destroyed to progress. To destroy an obstacle, use the grenade launcher. Some obstacles can damage the player when touched - laser barriers in later levels cause the player to lose a life if touched.
Some zones contain hidden traps, such as mines and pneumatic hammers which spike upwards and retract at random intervals. Take care when entering a new zone to look for these hazards and carefully avoid them!
Teleporters can be found in some zones, which allow the player to quickly move between the two teleportation pads. If the player moves over a teleportation pad and presses the Up button, they will teleport to the connected pad.
The player can store a maximum of 100 bullets, and 10 grenades at once. Pickups can be found in some zones which give the player additional ammo and grenades, up to the carry limit. White ammo crates replenish bullets, while yellow crates replenish grenades.
Ammo is replenished when the player loses a life and respawns.
The player is given points for various feats:
Description | Points |
---|---|
Destroying obstacle with grenade | 150 |
Large aliens | 150 |
Small pod aliens | 50 |
Missile shells | 50 |
Walking into double launcher | 2000 |
Waling into combined launcher | 3000 |
Destroying missile guidance module | 1000 |
Bonus points are given at the end of every 25 levels. A bravery bonus is given to the player, as well as a lives bonus (1000 * Number of remaining lives)
Additionally, a bonus screen is shown, which contains a list of point values and an arrow. Stop the arrow moving by pressing fire on the keyboard or controller - the amount of points the arrow lands on will be given to the player.
The player begins the game with 9 lives, with a bonus life given at the end of every 25 screens.
As a heavily armed humanoid, you blast, battle, bound and blunder your way over more than hundred screens of blood curdling action. Release a deadly grenade to devastate a birth pod and shoot the hordes of aliens that slither and scramble to overwhelm you.
Rocket a gun emplacement and pneumatic hammers hurl you end over end back across the screen. And in a new twist, some of the screens can be played as a vulnerable but athletic Vitorc or as Exolon, a lumbering but powerful exoskeleton.