Key | Action |
---|---|
Q | Up |
A | Down |
O | Left |
P | Right |
M | Jump |
S | Swap character |
Enter | Carry |
Z | Fire |
Control | Action |
---|---|
Up | |
Down | |
Left | |
Right | |
Jump | |
Swap character | |
Fire | |
Carry | |
Select menu item |
In this isometric action adventure game you take control of spies Head and Heels, in an adventure to reunite and liberate the Blacktooth empire. Jump higher when controlling Head. Move faster as Heels. Find a bag for Heels and objects to complete puzzles. Search for all the crowns. Over 300 rooms to explore.
NOTE To play this game using a controller, select Kempston in the Select Joystick menu.
To navigate Head Over Heels’ menus, press any key to move the cursor down, and press enter, or the select menu item on the controller to select an option.
Option | Description |
---|---|
Start game | Start playing the game with the configured settings |
Select keys | Redefine the keyboard controls |
Adjust sound | Adjust the volume between three levels |
Control Sensitivity | Adjust the sensitivity of movement controls between two levels |
Head Over Heels puts the player in control of two unique characters, Head and Heels, tasked with finding crowns throughout the Blacktooth empire. You begin the game controlling Head.
Swap between Head and Heels by pressing the Swap character button.
If Head jumps on top of Heels, and they are both facing the same direction, Head and Heels can combine and move as a single character. This combines their abilities, allowing fast movement and greater jumping distance, and use of the bag and Hooter.
To disconnect Head and Heels, swap control to Head and face a different direction to Heels.
Entering some rooms while combined will cause some objects which only Head or Heels can use to disappear - this means the room should be played with the duo disconnected.
When this happens, leave the room and disconnect Head and Heels, then enter and complete the room one at a time to progress.
Power-ups can be found throughout Blacktooth in the form of a small teddy. Each teddy can grant a different power up
The duration that a power up lasts can be seen in the bottom left and right-hand sides of the screen (see interface)
There are various types of platforms in each room of Head over Heels:
Moveable | X | X | X | X | X | X | X | ||||
Harmful | X | X | X | X |
Platforms that are moveable can be moved by walking into them. They can also be stored in Heels’ bag (if it has been equipped) and dropped at a later time by pressing the carry button when controlling Heels.
Harmful platfoms will cause Head or Heels to lose a life when touched.
Head and Heels both start with 8 lives, losing one when touched by a hazard or enemy. Extra lives can be obtained by finding fish while exploring Blacktooth.
Head and Heels have been captured, separated and imprisoned in the castle headquarters of Blacktooth. Their cells contain ‘keep fit’ equipment, including a wall ladder that Head really must learn to climb. Your job is to get them both out of the castle and into the market place so they can join up again.
From there, the journey leads to Moonbase Headquaters, where you will have to decide either to try to escape back to Freedom or to be a true hero and teleport to one of the slave planets to search for its lost crown!
To overthrow the dictatorship on any of the slave planets would be a major blow to Blacktooth and you could return to Freedom in glory. Of course Blacktooth would probably enslave them again eventually but it would slow down any expansion plans for now.
The populace of Blacktooth are so heavily oppressed that they would have to see all four of the slave planets revolt before the Blacktooth crown could cause an uprising.
This of course would be the ultimate accolade, and unfortunately, almost certain suicide.