product-image

Controls

Key Action
7 Up
6 Down
5 Left
8 Right
F Speed fast
M Speed medium
S Speed slow
Control Action
Up
Down
Left
Right
Speed medium
Speed slow
Speed fast
Yes
No

Knot in 3D

In this 3D action game, you control a constantly moving trail tasked with filling an empty space while avoiding the chasers. Change directions to avoid the chasers. Increase density by removing areas of white. Survive for as long as you can. Don't get KNOTed.


Starting a Game

To begin playing the game with a controller, press the Yes key on the controller, or Y on the keyboard when a prompt saying ‘Is a joystick connected?’ is shown. To play the game using the keyboard, press N at this prompt.

After configuring controls, press the Speed medium, slow or fest keys to begin a game with the specified speed. A higher game speed makes the game more challenging, allowing all players to move faster.

Gameplay

Knot in 3D puts the player in control of a moving trail which leaves impassable spaces behind in a 3D space made of grid tiles.

The player must survive for as long as possible by moving through the space and avoiding filled spaces. The player can move in any direction using the movement keys.

Knot in 3D has a limited 3D grid of space, containing 16 x 16 x 16 cubes. The player can loop from one side of the grid to the other, allowing continual movement in one direction as long as there are no impassable spaces in front of the player.

The amount of 3D space that isn’t filled is indicated by the density meter at the bottom of the screen.

As well as the player’s trail, there are a series of chasers which are also moving. Avoid hitting any of the trails left behind by the chasers for as long as possible.

Scoring

The player’s score increases when a chaser hits part of the player’s trail.

Lives

Player lives are indicated by the fault bar at the bottom of the screen. When hitting an impassable space, the fault line will grow. When the fault line is filled, the game is over.

Interface

Interface

  1. Player score
  2. Current density
  3. Faults (Player lives)