product-image

Controls

Key Action
A Up
Z Down
N Move left
M Move right
Space Select menu
Control Action
Up
Down
Move left
Move right
Select menu
Select menu item
Up
Down

Spellbound

In this menu-driven arcade adventure game you guide Magic Knight in a quest to rescue Gimbal and his seven companions from the Castle of Karn. Transport between areas using the elevator. Collect magical objects to cast spells. Take care of your allies. Escape the castle in two days.


Starting a Game

To play the game using a controller, use the Up and Down buttons to move to the KEMPSTON JOYSTICK option in the menu, then press the Select menu item button. Once the joystick option has been selected, the menu cursor can be moved with the directional buttons, and an option selected using the Select menu button. If another joystick type is selected accidentally, close and re-open the game from the carousel.

To begin the game, move the menu cursor over the Start Game option, and press the Select menu button.

Gameplay

Spellbound manages interaction through a series of in-game menus, which show relevant options depending on where the character is positioned. The menu can be used to pick up items and manage the inventory, talk to and command other characters, use and inspect objects, and many more options as the game progresses.

To pick up an item, enter the menu by pressing the Select menu key, then select “Pick up/drop item” in the menu. A sub-menu will open displaying the items nearby. Select an item in the menu to pick it up.

Each item can be used in various different ways - talk to each character you can find and examine the item for clues.

Items

Wand of Command
The wand of command adds a new option to the menu when picked up. It can be used to control the NPC’s around the castle by giving them orders.
Bottle
The empty bottle can be used to increase or regain your strength. Give the bottle to X, then take it back to increase your strength up to 100.
The Mirror
When the mirror is in the knight’s inventory, stats are displayed at the top of the screen in place of the title, copyright and credits text, allowing the player to see key character stats without examining the knight through the menu.

Characters

Each character has core needs that the knight must help them with - food, happiness and strength.

Using the wand of command, the knight can instruct each character to sleep, wake up, go away, help, eat and drink, and be happy. Commands given can be refused by characters (if for instance, they are preoccupied, or don’t have a need to sleep currently)

Each character can help the knight in a variety of ways, but might require the knight to help them with something else first.

If any character dies from hunger or lack of sleep, the game will end.

Gimbal
The wizard who failed his spell and trapped everyone in the tower.
Thor
Wants his hammer back. Find Miolnir and give it to him.
Florin
Can often be found sleeping, but happy to help when he’s awake.
Orik
Helpful with magic! Often found asleep.
Samsun
Very strong. Can be helpful, but you’ll need to find them in the right mood.
Erland
Enjoys playing the trumpet.
Rosmar
Very smart. Can be helpful, but you’ll need to find them in the right mood.
Banshee
Sci-fi lover. Only appears after a specific sequence of actions.

Interface

Interface

  1. Strength
  2. Inventory